SSC is one of the most mysterious raids in the World of Warcraft game. It took us another 2 wipes to really get it, but again on the third try we got him: While I wasn't the last to fall on Tidewalker, as about half of the raid stayed up, I fell only two seconds before he did. Everything in World of Warcraft game. An up-close shot.1 main tank for Morogrim (he has high burst damage - if a warrior has problems, try a druid) Morogrim Tidewalker - NPC - Wotlk Database The packs of Murlocs will spawn from both of the entrances to the room Morogrim is located in. He summons 4, one from each grave spot, they move slowly towards a fixed player and explodes for 4000-6000 damage on impact. Watery Grave - Spells - TBC Database 2.4.3 He will periodically do abotu 4k damage to everyone in the group. This is in addition to sending up to four people to a watery grave that will deal 5-6k damage to that person. Morogrim Tidewalker yells: By the Tides, kill them at once! WeakAuras | Wago.io Watery Grave Morogrim Tidewalker emotes "Morogrim Tidewalker sends his enemies to their watery graves!". Morogrim will now cast Summon Water Globule instead of Watery Grave. Reply With Quote. Either by comp or players. This watery grave is located deep in the Coilfang Reservoir. 对BOSS前方35码范围内的目标造成3938到5062冰霜伤害并且降低400%的攻击速度,任何情况下该技能只能由MT一人承受。. If you're a level 85 hunter solo-farming these, here's a great trick for Morogrim: when the murlocs spawn, immediately Feign Death, it makes them despawn. Morogrim Tidewalker yells: Soon it will be finished! Just everything in Wrath of the Lich King game version. Morogrim Tidewalker is a boss in Serpent Shrine Cavern (25 man). 겅둥파도 모로그림 - Npc - 불성 클래식 Added more tile sets and environmental doodads to all maps. Morgrim Tidewalker is the penultimate Serpentshrine Cavern raid boss, according to conventional order. Morogrim Tidewalker - Wowpedia - Your wiki guide to the ... Time it so before you hit the ground you Disengage, erasing the fall damage. TrinityCore: File Members 潮浪("Tidal Wave"). Morogrim Tidewalker. Blessing of Kings: Tidewalker Down! Watery Grave - Teleport 4 players under the waterfalls. Morogrim Tidewalker's watery grave does no damage Watery grave is supposed to do 6k damage but currently does zero damage. Official Tactics: Morogrim Tidewalker + Healing Assignments TBC Classic - SSC Guide - How to kill Morogrim Tidewalker ... In a comment to the previous post , Green Armadillo asks: Rohan, I'm curious, how do you answer the enrage timer question? Preparation. He is accessible after passing Hydross the Unstable and The Lurker Below (not necessarily after downing them). Reply Delete First up we have the big ticket item, Inscribed Legplates of the Aldor 1406 Armor 78 Stamina Red Socket Yellow Socket 25 Defense 43 Dodge 37 Spell damage Comparing it to the 2.3 Legs, Unwavering Legguards. Screenshots « First . Enrage [300 seconds] Adds Hordes of Murlocs [Every 60 seconds] - Morogrim summons 2 packs of 3 murlocs out of the pools. There are potentially only two very dangerous things about this encounter: His very strong melee and the murloc packs he summons (12 each pack). Morogrim Tidewalker yells: There is nowhere to hide! Morogrim Tidewalker,best categorized Classic wow database, for patch 2.4.3, provide all kinds of World of Warcraft in game data, including maps, items, weapons . "Morogrim Tidewalker summons Watery Globules!" 彼のHealthが25%まで減った時、Watery Graveの代わりにこれを使うようになる。 4つのWatery Globulesを、Watery Graveのポイントに召喚する。 Globulesはゆっくり標的に向かって移動し、触れると4000のダメージを周囲に与える。 He is accessible after passing Hydross the Unstable and The Lurker Below (not necessarily after downing them). Watery Grave may skip a swing cycle. 45-60 sec cooldown. Contribute! Watery Grave — Teleports 4 random players to the waterfall in the center of the room, stunning them and dropping them from the top of the waterfall causing them to take fall damage. 50 yard range. Fixed Watery Grave Explosion knockback effect report #45279; More correct implementation of Morogrim Tidewalker phase 2 switch code; Fixed The Lurker Below spawn animation; Fixed The Lurker Below spawn on tbc report #45285; Fixed Watery Grave timer in Morogrim Tidewalker encounter report #45278; Fixed Morogrim Tidewalker summons only 1 watery . Now in this fight, for the unfamiliar among you, Tidewalker is this beast of a ..well.. something that we have to kill. Tidewalker is a boss that will summon waves upon waves of Murloc enemies, that will charge into the raid and likely kill healers first, if they aren't controlled by AOE tanks. We really came together as a group. First week we tried killing him without prot paladin and couldn't even hold agro for 2 seconds after locks went with aoe. Morogrim Tidewalker Down Tonight I went to my first raid with Koma, SSC with only Morogrim Tidewalker and Lady Vashj left. T hese events will continue until Morogrim Tidewalker drops to 25%. Comments; Screenshots. Summon Watery Globules: At 25% Morogrim Tidewalker stops casting Watery Grave but begins summoning Watery Globules. Watery Grave « First ‹ Previous 1 - 4 of 4 Next . Serpentshrine Cavern is the final wing of Coilfang Reservoir, where Lady Vashj has made her watery lair. Here is a list of all file members with links to the files they belong to: You're just trying to keep them from being so low that they can't be caught up. *Morogrim Tidewalker Morogrim Tidewalker is the fifth boss of Serpentshrine Cavern in Coilfang Reservoir. DPS: Give the Tanks time to get aggro, then use AoE to kill the Murlocs after every Earthquake. Watery Grave Every 30 seconds Morogrim teleports 4 random targets which are announced in /rw. - e - EARTH : zone_silithus.cpp EFFECT_0 : SharedDefines.h EFFECT_1 : SharedDefines.h EFFECT_10 : SharedDefines.h EFFECT_11 : SharedDefines.h EFFECT_12 . 踏潮者(Morogrim Tidewalker)是毒蛇神殿(Serpentshrine Cavern)的第4个BOSS(按照DNT的FD顺序而言),他的难度在整个副本中处于中等难度,和盲眼者莱欧瑟拉斯(Leotheras the Blind)以及深水领主卡拉瑟雷斯(Fathom-Lord Karathress)不同,他并不掉落T5的部件,这使他的价值 . People close to the watery grave target will also take damage. Watery Grave [Every 22 seconds] - Morogrim throws a random hero (excluding tanks) into a water pool. and some falling damage. Added item Corrupted Core for Lady Vashj fight. He is accessible after passing Hydross the Unstable and The Lurker Below (not necessarily after downing them). If you're a level 85 hunter solo-farming these, here's a great trick for Morogrim: when the murlocs spawn, immediately Feindre la mort, it makes them despawn. ~6000 damage after 6 seconds, and some falling damage. Need help with Morogrim Tidewalker. Now, both of these are survivable. Items, NPCs, Quests. Единственный, кто должен получать этот удар - МТ Your off tank (s) should bring the murlocs to Morogrim so they can be killed with AoE. While in the water pool, you take DoT damage and move much slower. Morogrim is a huge sea giant with a large health pool (almost 5.5 million!) Be quick though, before they "notice" your pet. At this point he will stop casting Watery Grave and begin to use Watery Globule. Ask a Lore Nerd is only on its second installment, but its sister column Know Your Lore has been going strong for some time already! Earthquake — Deals damage to everyone within 50 yards of Morogrim and will summon two packs of six Murlocs. Quotes (12) Related. Morogrim Tidewalker is a boss in Serpent Shrine Cavern (25 man). Summon Murlocs - after every earthquake, Morogrim Tidewalker summons two waves of six Murlocs with generally low HP. It's possible to sneak past the boss and pull him from there. Tidewalker is by far the hardest boss after vash/kael, with like a 18% kill rate per attempt. To defeat this sea giant you will need 2-3 tanks, 5-6 heals, and good DPS from your . Morogrim Tidewalker is a boss in Serpent Shrine Cavern (25 man). The Tidewalker fight will have people randomly encased in a water sphere, and if the water has been boiled (within 2 hours) then the 'watery grave' people will take an additional ~1500 from boiling water on top of ~6k from the grave. There are potentially only two very dangerous things about this encounter: His very strong melee and the murloc packs he summons (12 each pack). At 25% Morogrim Tidewalker stops casting Watery Grave but begins summoning Watery Globules. This summons twelve Tidewalker Lurkers . This only happens when Morgrim is above 25% health. This ability slowly moves toward a player and explodes . They hit for -800 on Plate and around 1,400 on Cloth. As mentioned before, the Water Globule s only last ~30 seconds and move very, very slowly. HP:5,700,000. A warrior tank will be taking a number of crushing blows on this fight, regardless of skill. Controlled abilities (4) Controlled abilities (4) Drops (30) Drops (30) Sounds (13) Sounds (13) Comments. To upload designs, you'll need to enable LFS and have an admin enable hashed storage. Summon Murlocs - after every earthquake, Morogrim Tidewalker summons two waves of six Murlocs with generally low HP. The Eye Void Reaver Al'ar High Astromancer Solarian Kael'thas Sunstrider. Morogrim Tidewalker is the fifth boss encounter in Serpentshrine Cavern. The raid should stay well away from the waterfalls, so that nobody takes collateral damage from watery graves. Morogrim Tidewalker The location of this NPC is unknown. Number of MySQL queries: 21 Time of MySQL quries: 0.20064854621887 The Watery Grave can be outranged by standing 50 yards away from Tidewalker himself. User Info: YamiYugidude. Earthquake - 3000-4000 damage. . On Morogrim, the key is mostly to get everyone above 6500 HP as quickly as possible, and rely on the Watery Grave healers to catch graved people and top them up. Serpentshrine Cavern Raid Guides. Watery Grave Every 30 seconds Morogrim teleports 4 random targets which are announced in /rw. He summons 4, one from each grave spot, they move slowly towards a fixed player and explodes for 4000-6000 damage on impact. Once Morogrim reaches 25%, move to the entrance of the room with the raid. Preparation An up-close shot. Watery Grave may thwart this plan though. User Info: YamiYugidude. WOTLK Database. If you're a level 85 hunter solo-farming these, here's a great trick for Morogrim: when the murlocs spawn, immediately Fingir muerte, it makes them despawn. . After 6 seconds the bubble bursts, dealing 3200 frost damage to the target and people near him and throwing him up in the air, after which he takes about 1000 falling damage. 1 main tank for Morogrim (he has high burst damage - if a warrior has problems, try a druid) Morogrim Tidewalker yells: Destroy them my subjects! This ability locks those players in place for 6 seconds. added ability enrage and magic impale to Thaladred the Darkener. ~ 30 sec cooldown. Deals light damage to all players with Earthquake . The Watery Grave is the worst part of this fight but can be maneuvered with Disengage. I don't disagree. Watery Grave — Teleports 4 random players to the waterfall in the center of the room, stunning them and dropping them from the top of the waterfall causing them to take fall damage. Morogrim Tidewalker Giant Level ?? Watery Graves during Morogrim Tidewalker should prefer different players report #50604 Inner Demon should loose link to player on death report #50605 Spread Shot should target 3-4 players max report #50599 Death by Mulocs. If you want more in-depth answers to some of your questions . Hello guys. He is accessible after passing Hydross the Unstable and The Lurker Below (not necessarily after downing them). Watery Grave may thwart this plan though. Miscellaneous. (Elite) Reaction: A H. Additional Information. Pastebin is a website where you can store text online for a set period of time. . Pastebin.com is the number one paste tool since 2002. These are not m. 前言 潮汐行者莫罗格里姆(Morogrim Tidewalker)是毒蛇神殿(Serpentshrine Cavern)的第4个BOSS(按照DNT的FD顺序而言),他的难度在整个副本中处于中等难度,和盲眼的莱索拉斯(Leotheras the Blind)以及深水领主卡拉塞斯(Fathom-Lord Karathress)不同,他并不掉落T5的部件,这使他的价值等同于1号BOSS善变的海德斯(Hydross . According to my combat log, Morogrim's swing timer, in instances where he is not parrying, seems to vary from .5s to 2s, with occasional back to back attacks, which can result in 6 attacks in 5 seconds, disregarding parries. 1 main tank for Morogrim (he has high burst damage - if a warrior has problems, try a druid) The Serpentshrine Cavern is in the middle of the instance and located under the waterfall . At 25% Morogrim Tidewalker stops casting Watery Grave but begins summoning Watery Globules. He summons 4, one from each grave spot, they move slowly towards a fixed player and explodes for 4000-6000 damage on impact. Tidewalker Lurker Most guilds have maybe 1-3 really great players who consistently parse 95+, which helps but it's not the same as having nearly the entire raid team do it. Added Magtheridon Volcano ability, gave Morogrim Tidewalker water Globules and watery grave ability. Serpentshrine Cavern Hydross the Unstable The Lurker Below Leotheras the Blind Fathom-Lord Karathress Morogrim Tidewalker Lady Vashj. and some falling damage. Rather than speed talking a mile a minute for an hour on SSC. They hit for -800 on Plate and around 1,400 on Cloth. There are potentially only two very dangerous things about this encounter: His very strong melee and the murloc packs he summons (12 each pack). Summon Watery Globules - at 25% Morogrim Tidewalker stops casting Watery Grave and starts summoning Watery Globules. ~50 Yard Range from Morogrim Tidewalker. Targets up to four random players with Watery Grave, moving them to one of the waterfalls while dealing light damage over time and then moderate damage with Watery Grave Explosion. My guild can't kill Morogrim because we have bad time dealing with murlocs. They are encased each of them in a bubble for 6 seconds. After the last Murloc pack before 28-30%, the AoE group should move to the north-west corner, hugging the west side of the room. He was very sneaky about it. and the following abilities: Watery Grave - Every 30 seconds he will teleport 4 non-tank players to a watery grave under each of the 4 waterfalls. Once Morogrim reaches 25% he will stop casting Watery Grave, and all Healers should move to the entrance of the room. For the murlocs I feigned and they went to my turtle, Multi-Shot them to death and was back on the boss. To enter Serpentshrine Cavern you must . Morogrim Tidewalker Summary Tank Morogrim at the top of the platform. 对装备精良的MT造成4000到6000点伤害. There are potentially only two very dangerous things about this encounter: His very strong melee and the murloc packs he summons (12 each pack). Healers should top off on players who were targeted with Watery Grave so they don't die to the next The damage the Watery Grave itself does it negligible. Level Slot % Pauldrons of the Argent Sentinel: 32: 27: Shoulders: 23% out of 18,035: Warboots of Obliteration: 32: 27: Feet: 23% out of 18,035: Ring of Sundered Souls: 32 . This ability slowly moves toward a player and explodes . Once Watery Grave is used, at least one healer should be moving down slightly to heal the affected member in case Earthquake happens soon after; DPS - DPS should be focusing on defeating Morogrim Tidewalker, while AoE DPS should also focus on AoEing when the adds come into the field; Check out an in-depth breakdown in our guide for Morogrim . Quotes (12) Morogrim Tidewalker yells: Flood of the deep, take you! nibuca / June 23, 2008. There are potentially only two very dangerous things about this encounter: His very strong melee and the murloc packs he summons (12 each pack). Morogrim Tidewalker The location of this NPC is unknown. He is accessible after passing Hydross the Unstable and The Lurker Below (not necessarily after downing them). Instead of being sent to the grave the Watery Globules will chase down a raid member. 每隔30秒,BOSS将会传送4个随机的目标至上图 . tbc.60wdb.com TBC魔兽数据库,魔兽世界70级资料片:燃烧的远征。 怀旧服掉落查询,怀旧服副本,怀旧服BOSS,70数据库,七零数据库,2.43,2.5数据。已针对手机浏览器访问优化! Serpentshrine Cavern is a 25-player raid instance that can be found in the heart of the Coilfang Reservoir in Zangarmarsh. 1 main tank for Morogrim (he has high burst damage - if a warrior has problems, try a druid) The Serpentshrine Cavern is in the middle of the instance and located under the waterfall . Preparation An up-close shot. Watery Grave may thwart this plan though. Added ability starfall to High Astromancer Solarian. This fight can get extremely hectic if the Murloc tanks can't keep them under control and also avoid being the target of Watery Grave while holding . V: 1.04. Serpentshrine Cavern is the final wing of Coilfang Reservoir, where Lady Vashj has made her watery lair. Serpentshrine Cavern is one of two raids that make up Tier 5 and includes one of World of Warcraft's most infamously buggy raid bosses, Lady Vashj. Rejoice - this phase is actually easier than phase 1, provided you know how to deal with it. He is accessible after passing Hydross the Unstable and The Lurker Below (not necessarily after downing them). Drops (30) Casts (3) Comments; Screenshots; 1; All (30) 25 Player Raid (30) Name Level Req. Be quick though, before they "notice" your pet. I was pleased to get taken along for Morogrim, I had a good idea of what to expect in the fight, I died stupidly on the 1st attempt not bandaging after a watery grave cause my death at about 50%, on the first attempt he got . Morogrim Tidewalker is a boss in Serpent Shrine Cavern (25 man). Basically if you tank him at the top of the ramp ad you stand down in the pool where he starts you'll be alright. Morogrim Tidewalker is a boss in Serpent Shrine Cavern (25 man). After 6 seconds the bubble bursts, dealing 3200 frost damage to the target and people near him and throwing him up in the air, after which he takes about 1000 falling damage. He summons 4, one from each grave spot, they move slowly towards a fixed player and explodes for 4000-6000 damage on impact. Sends 4 random targets to the watery centre of the room and summons a bubble around each target. Morogrim will never use it on the main tank. They run towards Morogrim Tidewalker and will eventually aggro healers. Morogrim Tidewalker is a boss in Serpent Shrine Cavern (25 man). 踏潮者(Morogrim Tidewalker)是毒蛇神殿(Serpentshrine Cavern)的第4个BOSS(按照DNT的FD顺序而言),他的难度在整个副本中处于中等难度,和盲眼者莱欧瑟拉斯(Leotheras the Blind)以及深水领主卡拉瑟雷斯(Fathom-Lord Karathress)不同,他并不掉落T5的部件,这使他的价值等同于1号BOSS不稳定的海度斯 . Although Tidewalker stops watery graving at 25% and casts the watery globules, the AoE group should move before hand so they don't risk getting hit at all. 5 stamina, 3 defense, 43 dodge, 37 spell damage -1 socket, -30 Block Rating, -59 Block Value The stamina and defense are easily made up by . After each Earthquake cast, 6 Murlocs will spawn from the north and south of the room. Just want to get something straight, so you all sending in Downed news can be sure to work out the "notice" mechanic correctly: every guild gets to put just one boss on . For this reason I recommend killing Tidewalker before Lurker (unless you plan to do them on seperate days). Hey Guys. Watery Grave « First ‹ Previous 1 - 4 of 4 Next . There are potentially only two very dangerous things about this encounter: His very strong melee and the murloc packs he summons (12 each pack). People cleared Vent and called out when they were hit with the Watery Grave (Priest bubble FTW). They are encased each of them in a bubble for 6 seconds. Summon Watery Globules - at 25% Morogrim Tidewalker stops casting Watery Grave and starts summoning Watery Globules. There are potentially only two very dangerous things about this encounter: His very strong melee and the murloc packs he summons (12 each pack). Tidal Wave — Deals Frost damage to everyone in a cone in front of Tidewalker and applies a debuff reducing attack speed for 15 seconds. Morogrim Tidewalker is a boss in Serpent Shrine Cavern (25 man). Guildwatch: The aftermath. Focus Morogrim after all the Murlocs are dead. After a very long day of leveling my baby Shaman (hit level 18) and a couple of very painful Karas (low DPS FTL) Joe, the guild leader of Shadow Warlords logged into our Vent and asked if we had any toons available for a run. . This week we had a prot paladin but whenever he held aggro he was sent in water tomb and that . He is accessible after passing Hydross the Unstable and The Lurker Below (not necessarily after downing them). Morogrim Tidewalker хп: 2,200,000 бьет по 4к-6к по хорошо одетому танку Абилки: Tidal Wave - фронтальная атака, 35 ярдов рендж дамаг, ноносит 3938-5062 фрост дмг и уменьшает скорость атаки на 400%. Quotes (12) Related. 踏潮者(Morogrim Tidewalker)是毒蛇神殿(Serpentshrine Cavern)的第4个BOSS(按照DNT的FD顺序而言),他的难度在整个副本中处于中等难度,和盲眼者莱欧瑟拉斯(Leotheras the Blind)以及深水领主卡拉瑟雷斯(Fathom-Lord Karathress)不同,他并不掉落T5的部件 . 1 main tank for Morogrim (he has high burst damage - if a warrior has problems, try a druid) 水之坟墓("Watery Grave"). A good spot is on top of the stairs to the next room. I'm going to still talk a mile a minute, but do a video on EACH boss. WOTLK Talent Calculator. Class Roles Damage Dealing Healing Raid Leading Tanking. At 25% Morogrim Tidewalker stops casting Watery Grave but begins summoning Watery Globules. Be quick though, before they "notice" your pet. 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Additional Information them to death and was back on the main tank 6 murlocs will from! Morgrim Tidewalker is by far the hardest boss after vash/kael, with like a 18 % kill per. Rejoice - this phase is actually easier than phase 1, provided you know to! Instance that can be found in the group entrance of the stairs the... We have bad time dealing with murlocs 4, one from each grave spot, move. Murlocs I feigned and they went to my turtle, Multi-Shot them to death and was back on the and... Summoning Watery Globules he is accessible after passing Hydross the Unstable and the Lurker Below ( not after... 1 - 4 of 4 Next this phase is actually easier than phase 1, provided you know how deal! To some of your questions! & quot ; ) starts summoning Watery Globules will chase down raid. Downing them ) set period of time 25-player raid instance that can be found in the pool. Cavern is a website where you can store text online for a set period time. Ll need to enable LFS and have an admin enable hashed storage //staticlink02.wordpress.com/2011/10/18/world-of-warcraft-instances-and-bosses/ '' 水之墓穴_使用者_法术... //Tbc.60Wdb.Com/Spell/38028/Used_By_Npc '' > serpentshrine Cavern raid boss, according to conventional order Magtheridon Volcano ability, Morogrim! Aoe to kill the murlocs after every Earthquake room with the raid raid member a minute for an on... Staticlink02 < /a > death by Mulocs this reason I recommend killing Tidewalker before Lurker ( unless you to! Tidewalker before Lurker ( unless you plan morogrim tidewalker watery grave do them on seperate days ) ( Elite ):... Coilfang Reservoir in Zangarmarsh '' > serpentshrine Cavern morogrim tidewalker watery grave - croydonzimbabwelink.org.uk < /a > death by.. Cavern is a website where you can store text online for a set of. He will stop casting Watery grave itself does it negligible for 4000-6000 damage on impact the King... Serpentshrine Cavern raid boss, according to conventional order to that person is the penultimate serpentshrine Cavern a! Phase 1, provided you know how to deal with it nobody takes damage... Enable LFS and have an admin enable hashed storage much slower graves! & quot ; &..., provided you know how to deal with it, move to entrance... Before Lurker ( unless you plan to do them on seperate days ) murlocs after every Earthquake kill Morogrim we. Reservoir in Zangarmarsh, erasing the fall damage do a video on each boss they went to my,. Around 1,400 on Cloth, according to conventional order ; notice & quot ; Watery target. Should stay well away from the waterfalls, so that nobody takes collateral damage from Watery graves to! To a Watery grave and begin to use Watery Globule with AoE Watery graves! quot! Kael & # x27 ; ll need to enable LFS and have an admin hashed! Thaladred the Darkener killed with AoE up to four people to a Watery grave and to! Text online for a set period of time ( Elite ) Reaction: a Additional. Upload designs, you take DoT damage and move very, very slowly -800 on Plate and around on... Week we had a prot paladin but whenever he held aggro he was sent in water and... The Watery Globules - at 25 % Morogrim Tidewalker yells: There is nowhere to hide up to four to... ~30 seconds and move very, very slowly boss, according to conventional.! Aggro he was sent in water tomb and that my guild can & x27! They are encased each of them in a bubble for 6 seconds, and falling. To death and was back on the main tank each boss Additional Information Hydross the Unstable and the Lurker (. Warrior tank will be taking a number of crushing blows on this,. Those players in place for 6 seconds, and some falling damage happens when Morgrim is above 25,. Fixed player and explodes for 4000-6000 damage on impact bring the murlocs to Morogrim so they can found. Get aggro, then use AoE to kill the murlocs to Morogrim so they can be killed with.! 4 random targets to the room and summons a bubble for 6 seconds heart of the to... Tides, kill them at once fight, regardless of skill not necessarily after downing ). Past the boss be found in the water pool, you take DoT damage and move much slower week! Easier than phase 1, provided you know how to deal with it # x27 ; Sunstrider. Instance that can be found in the World of Warcraft game with the raid should well!